All Classes in
Elden Ring: Tarnished Edition

Last updated: August 11, 2026 — New-class stats confirmed by Bandai Namco

Tarnished Edition gives you twelve starting classes: the ten origin classes from the base game, plus two brand-new ones built for players experiencing Elden Ring for the first time on Switch 2. Here's every class with its confirmed starting stats, what it's actually like to play, and who should pick it.

How to read the stats: Vigor = your HP. Mind = FP, the resource for skills, spells, and spirit summons. Endurance = stamina for attacking/rolling plus how much armor you can wear. Strength and Dexterity = which weapons scale best. Intelligence = sorceries, Faith = incantations, Arcane = status builds and item discovery. Your class only sets your starting point — you can grow any stat later.

🆕 The Two New Classes

Both arrive in Tarnished Edition on Switch 2, and both also launch the same day as the paid Tarnished Pack on PlayStation, Xbox, and PC. Switch 2 buyers get them bundled in.

🛡️ Heavy Knight NEW

AttributeValue
Level10
Vigor14
Mind8
Endurance17 (highest of any class)
Strength15
Dexterity11
Intelligence7
Faith8
Arcane9

Bulky steel armor and an oversized scimitar. The highest Endurance in the game means you can wear heavy plate and keep a decent roll. A pure Strength tank — but with low Mind and low magic stats, you won't be casting much. This is the most forgiving class in the roster: high defense and poise let you trade blows instead of perfectly dodging every hit, which is exactly what a first-timer needs while learning enemy patterns.

🗡️ Idus Knight NEW

AttributeValue
Level7
Vigor10
Mind12
Endurance11
Strength13
Dexterity15
Intelligence8
Faith11
Arcane6

A knight "of the land of Idus" — a new name in the lore — in lightweight attire with a focus on Dexterity. Starts at the lowest level of any class, but with solid Mind and Faith it can use early incantations and summon spirits, making it a surprisingly versatile agile skirmisher. Faster and more mobile than the Heavy Knight, but squishier: less forgiving if you haven't learned to read attacks.

The Ten Origin Classes

Carried over unchanged from the base game. Stats below are the confirmed starting values.

⚔️ Vagabond

AttributeValue
Level9
Vigor15
Mind10
Endurance11
Strength14
Dexterity13
Intelligence9
Faith9
Arcane7

Gear: Longsword, Halberd, Heater Shield, full plate. The friendliest starting class for newcomers — high Vigor, good armor, and the halberd is one of the best early weapons in any FromSoftware game. A safe, steady melee start.

🗡️ Samurai

AttributeValue
Level9
Vigor12
Mind11
Endurance13
Strength12
Dexterity15
Intelligence9
Faith8
Arcane8

Gear: Uchigatana, Wakizashi, Longbow, light armor. The Uchigatana's innate bleed is one of the strongest early weapons in the game. High Dexterity opens tons of options later. A powerful, fun start — slightly less HP than Vagabond.

⚔️ Warrior

AttributeValue
Level8
Vigor11
Mind12
Endurance11
Strength10
Dexterity16
Intelligence10
Faith8
Arcane9

Gear: Twin scimitars, light armor. Dual-wield aggression — huge damage potential, low defense. Rewarding if you like fast combat, but it punishes greed. Best for a second character.

🛡️ Hero

AttributeValue
Level11
Vigor14
Mind9
Endurance12
Strength16
Dexterity9
Intelligence7
Faith8
Arcane11

Gear: Battle Axe, great for a Strength build. Highest starting Strength. Massive per-hit damage, very slow recovery — every swing is a commitment. Great if you like feeling like a juggernaut.

✨ Astrologer

AttributeValue
Level6
Vigor9
Mind15
Endurance9
Strength8
Dexterity12
Intelligence16
Faith7
Arcane9

Gear: Astrologer's Staff, two glintstone sorceries, dagger, cloth robe. The clear pick if you want to cast from minute one. Low Vigor means you're fragile until you invest in HP — expect to die while learning spell timing.

🗝️ Bandit

AttributeValue
Level5
Vigor10
Mind11
Endurance10
Strength9
Dexterity13
Intelligence9
Faith8
Arcane14

Gear: Red Thorn Roundshield, Great Knife, short bow. Highest starting Arcane — strong for bleed and status builds later. A fast, sneaky start, but lightly armored and not ideal for a first run.

🛡️ Confessor

AttributeValue
Level10
Vigor10
Mind13
Endurance10
Strength12
Dexterity12
Intelligence9
Faith14
Arcane9

Gear: Broadsword, heater shield, finger seal, incantation. A balanced Faith/Dexterity hybrid with a starting heal — flexible and safe. Good if you want options without committing to pure magic or pure melee.

🔮 Prisoner

AttributeValue
Level9
Vigor11
Mind12
Endurance11
Strength11
Dexterity13
Intelligence14
Faith9
Arcane9

Gear: Rapier, glintstone sorcery. A spellblade — melee spacing and spell timing at once. Powerful in the right hands, but it demands game knowledge. Save it for a later run.

🙏 Prophet

AttributeValue
Level7
Vigor10
Mind14
Endurance8
Strength11
Dexterity10
Intelligence7
Faith16
Arcane9

Gear: Spear, finger seal, incantation. The Faith caster — starting heals and a spear give you range and sustain. Dragon Communion incantations become strong mid-game. Niche but rewarding if you commit to Faith.

👤 Wretch

AttributeValue
Level1
Vigor10
Mind10
Endurance10
Strength10
Dexterity10
Intelligence10
Faith10
Arcane10

Gear: Club, no armor. Level 1, every stat at 10. This isn't a real recommendation — it's for min-maxers and challenge runners. If this is your first Elden Ring, do not pick Wretch.

Which Class Should YOU Pick?

Quick Picker

  1. Never played a FromSoftware game? → Vagabond, or the new Heavy Knight if you want max forgiveness
  2. Want to deal damage fast? → Samurai (bleed) or Idus Knight (agile Dex)
  3. Want to cast spells? → Astrologer (sorcery) or Prophet (Faith)
  4. Like big, slow weapons? → Hero
  5. Want to dual-wield? → Warrior
  6. Want balance and a heal? → Confessor
  7. Played Souls / Bloodborne / Sekiro before? → anything fits your style
Don't overthink it. Your class only sets your first few hours. Elden Ring lets you respec later, and by level 50 most builds look similar regardless of where they started. Pick what sounds fun and go.

Class FAQ

Can I respec my character later?
Yes. Once you find Larval Tears (a few hours in), you can redistribute your stats at certain NPCs. Your starting class matters far less than people fear — it's mostly your opening gear and the first 10 levels.
Does my class decide the ending?
No. Endings come from choices you make through the story, not from your class. Play whatever sounds fun.
Which class is best for co-op?
Any class works. Confessor or Prophet (with heals) are appreciated by teammates; Samurai and Warrior bring strong damage. Knowing your build matters more than which one you picked.
Should I plan a build before starting?
For a first playthrough, no. Pick something fun and play naturally — respec exists if you want to change course. See our Beginner Build guide for a proven first-run path.

Next: Best Starting Class for Switch 2 Beginners →

Need a ready-made build? Best Beginner Build →